If you like gambits, the Morra gives white good play – 1.e4-c5 2.d4-cxd4 3.c3. The Alapin (2.c3), for example, can lead to aggressive play where black needs to play well in order to not fall under an annoying attack. If you are looking for a simpler solution to the Sicilian, then you could look into one of the Anti-Sicilians. The Taimanov, where black plays with …e6 and …a6, but delays …d6: 1.The Scheveningen Variation, where black plays with pawns on d6 and e6: 1.e4-c5 2.Nf3-d6 3.d4-cxd4 4.Nxd4-Nf6 5.Nc3-e6.The Sveshnikov Variation (also known as the Pelican), where black responds with 4…Nf6 5.Nc3 e5.Speaking of the Dragon, you should also have something prepared against the Accelerated Dragon, where black plays with …g6, but doesn’t hurry with the move …d6. The Dragon, where black plays with …d6 and …g6: 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nc6 5.Nc3 g6.Some of the most common set-ups for black are: If you want to open against the Sicilian, you have to be prepared to meet every line that black can play. The most popular choice for white is the Open Sicilian, which arises after the moves 2.Nf3 followed by 3.d4. Here, depending on your style, the amount of theory you are ready to learn, and the time you can invest in this opening, you have a few options. Now let’s take a brief look at black’s first move options and the openings you will need to know: 1.e4: The Sicilianīlack’s most popular answer to 1.e4, the Sicilian is an opening present at every level. With 1.e4, it is more difficult to adopt system-like openings, such as the London, for example, for 1.d4 players. Compared to other first moves, the theory is significantly more, as black has a number of options on the first move. One thing you have to be prepared for if you decide to open the game with 1.e4 is the theory you will need to learn. After 1.d4, the center stays closed, there is less contact between the pieces and this leads many times to long strategic battles. This could lead to sharper play, but also to more exchanges, meaning that sometimes the game can dry out pretty soon. The positions resulting after 1.e4 tend to be more open, with early confrontations between the two sides. When choosing your first move, you have to think well about the type of positions you like and want to play. Modern theory has developed a lot and concepts have changed with time, but the majority of games still start with the same move – 1.e4. It is one of the most correct first moves, as it opens two pieces, the Queen and the light-squared diagonal. This move has been played for centuries and is the move that most beginners are taught to start with. The most popular way to start the game is by moving the King’s pawn two squares forward.
0 Comments
Leave a Reply. |